These topics are listed here in no particular order. The weekly schedule organizes these topics chronologically.
Data Structures- Linear vs. nonlinear
- Indexed vs. nonindexed
- Position vs. value-oriented
OO Language Mechanisms- Interfaces
- Inheritance
- Object as superclass
- Annotations
- Exceptions
- Enumerations
- Generics
- Collections
- Boxing/unboxing
- Array objects
Object-Oriented Design and Modeling- UML
- Use Cases and Activity Diagrams
- Class Diagrams
- Archetypes
- Interaction Diagrams
- State Machine Diagrams
- Design
- Design Principles
- Design by Contract
- Interfaces
- Refactoring and Generalization
- Patterns
- Adapter
- Decorator
- Composite
- Strategy
- Iterator
- Abstract Factory
- Visitor
- Event Listeners
- Observer/Obervable
Agile Development Process- Evolutionary design
- Test-driven development
- Unit testing
- Mock objects
- Continuous refactoring
- Automatic building
- Continuous integration
- Continuous delivery
Tools and Frameworks- IDEs
- Version control
- xUnit
- Code coverage
- Build management tools
Techniques- Object Pooling
- Garbage Collection
- Performance Profiling
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