An understanding of
In this project, you will complete the implementation of the simple API for drawing graphical shapes. The API design is based on the requirements from the group activity.
See also the practice midterm and its attached solutions, on which this project is based: http://laufer.cs.luc.edu/teaching/313/handouts/practice-midterm
Start with this code skeleton: https://bitbucket.org/loyolachicagocs_comp313/shapes-android-java. The functional requirements are embodied in the JUnit tests in the test folder; instructions for running the test are included in the README file. When your code passes all the tests, you will have fulfilled the functional requirements for grading purposes. If some of the tests do not pass, you will receive partial credit. In addition, your app should look exactly like this screenshot: http://t.co/gaYmzRki.
Specifically, complete the code in the various Java source files within the src folder. Look in the Android Studio TODO view for sections marked as TODO or FIXME and use the test cases as your guide. Besides other minor tasks, the main implementation tasks are:
You must not make any other changes to the code skeleton or the test cases.
As the first step in working on this project, you or your teammate will push the code skeleton to a private Bitbucket repository shared among the two of you and your instructor and TA. The name of the repository is cs313f13teamN, where N is your team number found in Sakai, and the name of the folder for this project is project3. When your work is ready to be graded, please notify your instructor and TA via Piazza.
Teaching > Comp 313/413: Intermediate Object-Oriented Development > Fall 2013 > Projects >