If you have not yet paired up with someone, please do so by February 10 (February 13 at the latest!)
An understanding of
In this project, you will complete the implementation of the simple API for drawing graphical shapes. The API design is based on the requirements from an in-class group activity.
See also the practice midterm and its attached solutions, on which this project is based: http://laufer.cs.luc.edu/teaching/313/handouts/practice-midterm
See also these examples: expressions (how to process simple arithmetic expressions) and vexpressions (how to do the same with visitors).
Start with this code skeleton: https://github.com/LoyolaChicagoCode/shapes-android-java/. The functional requirements are embodied in the JUnit tests in the test folder; instructions for running the test are included in the README file. When your code passes all the tests, you will have fulfilled the functional requirements for grading purposes. If some of the tests do not pass, you will receive partial credit. In addition, your app should look exactly like this screenshot: http://t.co/gaYmzRki.
Notes: You can use Android Studio or SourceTree or Git in a cmd or Terminal window to check out your imported Bitbucket Project, not Git Bash on Windows, and be sure to click any link that comes up to connect the Project to Gradle, otherwise it won't be connected to Gradle properly (I was not able to get that to work properly when I used Git Bash on Windows). This Project does not seem to have the problem of creating two Modules instead of only one, although Android Studio may ask if you want to remove a "VCS root" - click yes. See below under How to submit for how to name your imported Bitbucket repository.
Specifically, complete the code in the various Java source files within the src folder. Look in the Android Studio TODO view for sections marked as TODO or FIXME and use the test cases as your guide. Besides other minor tasks, the main implementation tasks are:
You must not make any other changes to the code skeleton or the test cases.
As the first step in working on this project, you or your teammate will import the code skeleton into a private Bitbucket repository shared among the two of you and your instructor and TA. The name of the repository is cs413sp15teamNp3, where N is your team number found in Sakai, and the p3 part refers to Project 3. When your work is ready to be graded, please notify your instructor and TA via both Piazza and Sakai.
Teaching > Comp 313/413: Intermediate Object-Oriented Development > Spring 2015 COMP 413-001 > Projects >